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Originally posted by ZeroKirbyXOkay, I want you to go back and look at the statement "heir past should remain a mystery, at least for part of the game. Why is this? It adds depth to the character." Now, that makes no sense at all. Of course, no ones going to tell every detail about the protagonist right out the gate, but to "keep it a mystery" often gives the idea that you were to lazy to come up with anything substantial. Give them a past, a history, don't make them afraid to speak of it. It doesn't HAVE to be anything terrible or even bad. In fact, I think I'd enjoy having a character with a mediocre past. Look at Vyse from Skies of Arcadia. His past? He was born to a Blue Rogue and basically raided enemy ships. Not dark or really out of the ordinary (For that game) but I liked him plenty more than Cloud. He was FAR more relatable, just a guy who followed in his fathers footsteps. A NOT DEAD father at that.