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I need a cool battle system that doesnt make you..um go in a diferent screen...so yea
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Topic: I need a cool battle system that doesnt make you..um go in a diferent screen...so yea (Read 2174 times)
ze straw
Member
Initiate
Posts: 16
your mom
I need a cool battle system that doesnt make you..um go in a diferent screen...so yea
«
on:
October 16, 2007, 11:54:55 PM »
Yea in case you didn't see my title, i need a kool battle system that doesn't make you go into another screen, oh yea and it has to be for rpg maker 2000! If you now of one plz give me a tutorial....
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Dragoon de Sol
Common sense isn't very common
Agent
Posts: 800
(No subject)
«
Reply #1 on:
October 17, 2007, 01:05:12 AM »
So... chrono trigger battle system?
You NEED this? As in you wont survive without it?
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lilsniffs3
Exemplar
Posts: 1,573
(No subject)
«
Reply #2 on:
October 17, 2007, 01:21:17 AM »
There is one on the tutorials board of this forum.
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DragonBlaze
A Wild DB Appeared!
Royal
Posts: 3,329
(No subject)
«
Reply #3 on:
October 17, 2007, 01:55:19 AM »
I don't think that it is possible to make a cool one in rm2k without going into another screen.
Since you're not gonna go in another screen, you need to use pictures for the battle system. You can't use events cuz events require you to put them on a specific spot in the screen, and without going into another screen, all the stats and monsters and everything can't be placed correctly.
And since rm2k only allows 20 pictures instead of rm2k3s 50 pictures, you don't have enough pictures to make a battle.
I use 48 pictures in my cbs just to make a 3 hero vs 3 enemy battle.
I guess there are 3 ways to do it, but none are worth the effort.
The first way is to use pictures, but instead of making a seperate picture for each number digit, you would make a 4 digit number into a picture. By doing this, you'd have 10,000 conditional branches to display the hp of one hero, plus another 10,000 to display damage, which would be 40,000 conditional branch just to display hp, not to mention mp, items, ect.
The second way is to make every spot on the map an event, and turn the propor events into the right things for your battle system. Which unless you are able to find a way to devise a unique algorithm to determain which events are where, and use a TON of move even commands to change the graphics to the right ones.
The third way would be to make all the events you need on every map, put them off to the side where you can't see them, and then when a battle starts, use the change event location command to put all the events in the right spot. This way is probably the only way that is 'doable'.
My suggestion, if you NEED this, make a way for yourself not to need it, or learn how to make a picture based cbs with rm2k3.
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Hell Yeah! Just recovered all my old rm2k/3 games from my 10 year old, broken laptop hard drive that had been formatted and had a new OS installed on it. Oh, and I did all of this from my phone. WIN
ZeroKirbyX
has died of dysentery.
Sage
Posts: 6,132
Boop a Doop a Doop
(No subject)
«
Reply #4 on:
October 17, 2007, 02:37:43 AM »
What about that game Seekers of the Sun? It was 2K I think and was like Chrono Trigger.
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DragonBlaze
A Wild DB Appeared!
Royal
Posts: 3,329
(No subject)
«
Reply #5 on:
October 17, 2007, 03:24:39 AM »
Never played it or heard about that game. If the battles weren't random, it wouldn't be to hard, cuz you could just either use the current map as a background in your battle, or you can place the events on spot on the map where the battle is gonna take place. If the battles are random, you can't line up the events like that.
If they used pictures, thy might have only used a three digit hp or a 4 digit hp (splitting it to only two pics) and a 2 or 3 digit mp using the same techniques.
Though, there would still be a shortage of pics...
3 heros each with 2 pics for hp, and a pic for mp = 9 pictures.
3 enemies = 12 pictures.
damage for one enemy at a time is another two pics = 14 pictures.
1 general background menu = 15 pictures.
menu with 2 items and quantities = 20 pictures.
You can make a battle with only 20 pictures, but you cant show complete hp or an hp bar, same with mp, each character can't have a menu, it has to be shared. You can only show two items in your menu at a time. So even though you can make a battle with only 20 pictures, its not gonna look too great, and its funcitonality will be limited.
Another possibility is that it is using a cracked version of rm2k. There are cracked versions that have higher picture limit as well as some other things like higher stat limits and stuff.
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Hell Yeah! Just recovered all my old rm2k/3 games from my 10 year old, broken laptop hard drive that had been formatted and had a new OS installed on it. Oh, and I did all of this from my phone. WIN
ze straw
Member
Initiate
Posts: 16
your mom
(No subject)
«
Reply #6 on:
October 17, 2007, 01:23:14 PM »
dang it! now im gana die cuz i cant use a kewl b sytem lol....jk ill just use the poopy 1st person battle screen that rm2k haz
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maximumcarnage
King of Fangs!
Initiate
Posts: 83
(No subject)
«
Reply #7 on:
November 04, 2007, 09:45:12 AM »
haven't tried ABS?
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Arrgh!!!I wanna kill spidey!!!
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Charas-Project
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I need a cool battle system that doesnt make you..um go in a diferent screen...so yea