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Charas-Project
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FL ScreenShots
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Topic: FL ScreenShots (Read 4687 times)
Gothxtreme
Member
Initiate
Posts: 54
(No subject)
«
Reply #15 on:
July 21, 2004, 12:52:35 AM »
is this any better?
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Fantasy Legends (0%)
SonicChaos7
Time to crack that Eggman wide open
Zealot
Posts: 628
(No subject)
«
Reply #16 on:
July 21, 2004, 01:04:09 AM »
A bit better, but they still seem squarish. And with the tall group of trees, the treetop or whatever looks very awkward when placed so far out like that.
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Gothxtreme
Member
Initiate
Posts: 54
(No subject)
«
Reply #17 on:
July 21, 2004, 02:37:27 AM »
lol im never goin to get this right
but ill have to try again i guess
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Fantasy Legends (0%)
SonicChaos7
Time to crack that Eggman wide open
Zealot
Posts: 628
(No subject)
«
Reply #18 on:
July 21, 2004, 02:50:43 AM »
Don't worry about it. Stuff like this takes time. Trust me... I know.
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linkline91
Left the building
Initiate
Posts: 88
(No subject)
«
Reply #19 on:
July 21, 2004, 04:25:21 AM »
Yeah! Same way with me you do your worst then up up up there you go! Your a pro now!
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Ryoshin
-______-;;
Acolyte
Posts: 374
AARGH! It's Kryptonite!
(No subject)
«
Reply #20 on:
July 21, 2004, 02:46:17 PM »
You know, if you want to make a forest look natural, you should add these things into it:
- Variation of grass, you know, long grass, roads.
- Use the upper layer. Like trees.
- Don't put the trees into a one single line. It looks unnatural and weird.
- Avoid making too square-ish maps.
Hope these'll help you out.
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Red Giant
Leader
Posts: 2,608
The best damn bio in the whole damn world. YEAH!!
(No subject)
«
Reply #21 on:
July 21, 2004, 03:41:47 PM »
You need to tell some more story.
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SonicChaos7
Time to crack that Eggman wide open
Zealot
Posts: 628
(No subject)
«
Reply #22 on:
July 21, 2004, 04:05:08 PM »
I see Ryoshin's back.
Anyhow, practice making maps and play other 2k/3 games. I'd recommend playing ones that get good reviews and such. You can learn a thing or two about mapping by playing other games.
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Charas-Project
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FL ScreenShots