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Can't do that with RPG Maker. While it's awesome if you know how to use it, it has it's limitations.
Originally posted by MammonMachinequote:Can't do that with RPG Maker. While it's awesome if you know how to use it, it has it's limitations. I doubt that. There must be a way, even if it's very difficult.I've seen people do a lot with RPG Maker, so I'm not convinced that this is impossible. (Some people have have mad first person shooters in RPG maker)
Originally posted by MammonMachineThen I guess the only other option is to simply NOT use RPG Maker's default movement at all.Create a picture graphic for the Hero instead. You could have an invisible event that walks around underneath and acts as the "hero". Set the pictures location to whatever X Y coordinates the Hero has at the time.If someone taps a direction key once, the insivisible event will take one step in that direction, and then teleport back to the original tile it was on. The picture graphic however, will simply turn to face that direction and won't take any steps at all. All you would have to do now is come up with some sort of collisions detection so the picture won't go anywhere that it is not suppose to.And hell, as a benefit, you could now have more animation frames for more fluid movement, it would look just like the real zelda games.