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Originally posted by OsmoseHey, for all you people whining about how hard it is to make RMXP resources - IT IS EXACTLY THE SAME AS MAKING ANY OTHER RESOURCE! There is no difference except for three things:1.The program will not automatically resize your charaset. This allows you more detail, or less if you decide to 2x it yourself.2.You are not limited by size. You can have a charaset or whatever you want as big as you want! The only rule is that your size has to be divisable by a number, and there are a few other size guidelines for things like the width of a chipset(but not the length, meaning your chipset can have as much as you want.)3.You aren't limited to 256 colors. You can use any and all colors you want.RMXP still sucks in comparison to the others I linked to, but saying "IT'S TOO HARD TO MAKE RESOURCES FOR IT" is NO excuse - it is exactly the same, if not easier.
Charas doesn't support it for a reason and that's because we realise that newer doesnt always mean better