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Originally posted by OsmoseA large portion of the cliches people talk about were done in a single game, but because the game was so popular people assume it's a cliche. Or, even better, some were never used but people call them cliches so much that everyone assumes it's a cliche.Just make a freaking game and don't worry about if someone else did the same thing before you. Worries like that are a sign that you aren't confident in your game.
Dungeon Design 102When you are confronted by two doors, the closer one will be locked and its key will be hidden behind the farther-away one.Avoidable: YesReccommeded: Yes. Make more than two doors.