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Originally posted by geminiHuh.... And it renders it into a useable image for RPG maker?jeez...A guy could make some crazy templates for crazy chipsets.
Originally posted by drenrin2120I'm having trouble deciding on Sprite sizes. Tall or normal sprite size. The tall size looks awkward by some things, such as cars, and some door ways. But the normal looks a bit awkward by the trees. How do you guys feel about it? I want to use the tall sprites, but I don't know if it'll be worth it.EDIT: That pictures looks positioned just fine to me fortet. Just experiment with the X and Y coordinates. X is the horizontal axis(positive number push the picture to the right, negative push the picture to the left) and Y is the vertical axis(positive numbers push the picture up, negative number push the picture down). Hope that helps.
Originally posted by aboutasoandthisAre you still using the chipsets you posted in your thread?I've found a fancy little recolor technique. It might make that chipset match a little better. Would you mind if I did something with it?
Originally posted by drenrin2120Archeia: I like the style of your game, even the battle sprites are nice. Tho that background is RTP and doesn't fit the style of everything else.
That was only a place holder my dear This isn't the final version yet ^^