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Originally posted by aboutasoandthisSort of a mockup even though most of it's coded. I just have to put in the call events and stuff. That place under the equipment will have a sub menu to the other menus. That element menu was one.
Originally posted by MrMisterquote:Originally posted by aboutasoandthisSort of a mockup even though most of it's coded. I just have to put in the call events and stuff. That place under the equipment will have a sub menu to the other menus. That element menu was one.TOOMANYSTATSMagic and intelligence, why? por que?
Originally posted by MrMisterIf they do the same thing, some just become useless and annoying, and you never know what you're supposed to actually up. They don't make **** difference. All you need is like, attack, defense, constitution, intelligence, and luck.
Originally posted by MeiscoolAttackDefSpeedThose are all you need. Just ask FireEmblem :p
Originally posted by I Have a Sandwichquote:Originally posted by MeiscoolAttackDefSpeedThose are all you need. Just ask FireEmblem :pYou have absolutly no idea how the fire emblem battle system works do you?
Originally posted by Meiscoolquote:Originally posted by I Have a Sandwichquote:Originally posted by MeiscoolAttackDefSpeedThose are all you need. Just ask FireEmblem :pYou have absolutly no idea how the fire emblem battle system works do you?Dude, an army of swordmasters, assassins, and other characters with high evade (lords like Lyn and Erika) is litterally unstoppable.
Originally posted by MeiscoolAxes suck.Aside from that, Magic is the same as Attack in FE.