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Topic: ~Screenshot Central~ (Read 547540 times)
Ace of Spades
Leader
Posts: 2,137
(No subject)
«
Reply #990 on:
November 12, 2006, 04:50:28 PM »
Dammit Meis... so much for that idea. Regardless though, it looks really cool, very nice job.
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drenrin2120
Global Moderator
Sage
Posts: 6,101
(No subject)
«
Reply #991 on:
November 12, 2006, 06:39:02 PM »
To About: I think isometric is a very cool idea. I don't know why I haven't seen others do it. One thing, how are you gonna do the battle system?
To Meis: Flippin' sweet.
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m a k o
AINTYOBISH
Initiate
Posts: 34
Im awesome!
(No subject)
«
Reply #992 on:
November 12, 2006, 08:25:18 PM »
Im d/ling you video now and I think it will be great (As everything you do is
) And the iso looks teh shizx
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m a k o
__________________________
t s e n g a r u =======================
AINTYOBISH
Meiscool-2
Sage
Posts: 7,030
If you support n00bs, you support communism.
(No subject)
«
Reply #993 on:
November 12, 2006, 09:05:40 PM »
Glitch - Three people at a time. I've only got the hero character coded though.
Pictures are gonna be pretty hard. I use 1 for each projectile, which I'm assuming there will be many, around 5 for each hero and their effects, 15 for the HUD, and 2 for area-effects. That only leaves enough for 2 - 3 enemies. Don't know how I'm gonna show the damage.
I think I'll have that INFO thingie in the upper right show how much damage that character's last attack did. That way, I don't have to bother with picture placement and I can save pictures. I'll probally be forced to use pictures of 0-99 instead of 1 picture per digit.
As for showing damage that your character just took, I probally won't do that. You'll just have to look at the health meters.
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Abstrakt Alchemy
Member
Initiate
Posts: 3
(No subject)
«
Reply #994 on:
November 13, 2006, 08:30:24 PM »
Finished the Status Menu! Yay!
And worked out some kinks in the window color options, as well as made the message script more space efficient. Look at all the possibilities you have to customize your in-game windows! You have complete control!
NOTE: I'm still trying to figure out why NPC speach bubbles blur and have that funny line before every space, while PC bubbles don't. They should both have the blur, and neither should have the weird line.... Still working...
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Skie Fortress
...What?
Initiate
Posts: 44
(No subject)
«
Reply #995 on:
November 14, 2006, 03:27:16 AM »
Fighting game I'm working on in Fighter Maker 2nd. I obviously still have lots of work to do, but I'm getting somewhere. Hooray for Tales.
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ZeroKirbyX
has died of dysentery.
Sage
Posts: 6,132
Boop a Doop a Doop
(No subject)
«
Reply #996 on:
November 14, 2006, 03:39:30 AM »
Hey, I suddenly feel the need for that prog. I can't find it in google... NEED FIGHTER MAKER 2ND....
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Meiscool-2
Sage
Posts: 7,030
If you support n00bs, you support communism.
(No subject)
«
Reply #997 on:
November 16, 2006, 10:23:00 PM »
Speaking of tales, I started making my biggest edit yet to the tales sprites.
Guess which sprite I edited and I'll give you a cookie.
Kara, teh main character of teh game.
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Skie Fortress
...What?
Initiate
Posts: 44
(No subject)
«
Reply #998 on:
November 16, 2006, 11:47:12 PM »
Uhh....Swordsman Class Kyaro? Lion Magnus?
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Meiscool-2
Sage
Posts: 7,030
If you support n00bs, you support communism.
(No subject)
«
Reply #999 on:
November 16, 2006, 11:53:26 PM »
I used the sword from that swordsman class, but other then that, nothing.
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m a k o
AINTYOBISH
Initiate
Posts: 34
Im awesome!
(No subject)
«
Reply #1000 on:
November 17, 2006, 12:25:48 AM »
Pretty SMEXY sprites MIC! Frio... lol ...
LoOk| Redesigned sprites for my game and a little mockup! Oh and I've gotten most of my chips sets to work.
v
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m a k o
__________________________
t s e n g a r u =======================
AINTYOBISH
m a k o
AINTYOBISH
Initiate
Posts: 34
Im awesome!
(No subject)
«
Reply #1001 on:
November 17, 2006, 12:28:08 AM »
oops forgot the image... BLOOP
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m a k o
__________________________
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AINTYOBISH
John6187
Member
Initiate
Posts: 3
(No subject)
«
Reply #1002 on:
November 20, 2006, 03:04:33 AM »
how did you get that system that's really impressive!
Please gimme some pointers that would be awsome.
is this on rpg maker 2003?!
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Meiscool-2
Sage
Posts: 7,030
If you support n00bs, you support communism.
(No subject)
«
Reply #1003 on:
November 20, 2006, 03:11:30 AM »
Dude, stop attaching that image. If you want that image as your signature, then go up and hit the profile (
) button and change your signature. Copy and paste the text below into your signature box, remove the starts ( These are the stars: * * *), then hit ok.
<*img src=http://charas-project.net/forum/attachments/26178_1163991873.gif*>
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InsaneJP
Certified Public Spriter
Exemplar
Posts: 1,280
video game fanatic and martial arts lover
(No subject)
«
Reply #1004 on:
November 20, 2006, 06:09:13 AM »
meiscool that is FANTASTIC
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