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Originally posted by Arcanagirlactually the character set idea came from a diff game, not sure what it is called, but it is not from rpgmaker xp. But on the other hand I may use tilesets from the xp version since they match better, but I am still debating on that whole aspect.
Originally posted by MeiscoolABS now?
Originally posted by MeiscoolLet me tell you now: If you want to make an ABS, I'd suggest Game Maker or XP. 2003 doesn't work well with ABS games. Believe me, I've made around 4 of them, all with different coding and spells, and none of them were that great. The reason behind this is because RPG Maker has Tiled movement, where as most ABS game don't.My most current game: Metal Tears, is half ABS have Tactical movements, so Tiles actually work well for it.I'm not trying to discurage you from making your game, just warning you not to expect anything real atsounding from the limits of RPG Maker coding.
Originally posted by ArcanagirlI know so far I fit in diff attacks for diff weapons and working on Spirits and Spells. So what would be a good example of what wont work?