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The Ghosts of Heart Lake
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Topic: The Ghosts of Heart Lake (Read 30713 times)
drenrin2120
Global Moderator
Sage
Posts: 6,101
(No subject)
«
Reply #15 on:
June 05, 2006, 01:17:05 AM »
Thanks guys for the comments.
To Meis: Yeah, the doors are pretty crappy, I'll see what I can find to replace them with.
To ASoT: Yeah, but when I place people I'll put a few guards around the doors. So if theives find something that's not too heavy to steal, they may lose their head on the way out.
I'm not promising anything LF, real uplifting, ain't I? But I'm most definitely more than willing to put foot to *** this time around. I've got more convidence in this than last time.
EDIT: If there is a day and night system, would you guys have a problem with seeing a torch randomly light itself when night comes? Because I see no way around it.
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Archem
One, one too many schizophrenic tendancies
Global Moderator
Over 9000!
Posts: 15,012
I made a fortune in toothpicks, but I lost it all in a fire.
(No subject)
«
Reply #16 on:
June 05, 2006, 02:14:11 AM »
Yays! I loved this game, and I love to see it make a dramatic and kick-awesome return.
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Robotam
Member
Exemplar
Posts: 1,346
(No subject)
«
Reply #17 on:
June 05, 2006, 08:33:14 AM »
Very nice interior maps, drenrin.
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Whoo, whoo, whoo, whoo!
drenrin2120
Global Moderator
Sage
Posts: 6,101
(No subject)
«
Reply #18 on:
June 07, 2006, 12:55:49 AM »
I did a MIDI upon request, it ended up doubling as my own game's Battle Theme. What do you guys think? Still digital or do you think it'll be good as a battle theme for my game?
Threat
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aboutasoandthis
Exemplar
Posts: 1,915
Talking sucks.
Battle System Turnbased?
«
Reply #19 on:
June 07, 2006, 01:09:05 AM »
I listened to Threat. It has a kinda slowish feel to it. I pictured a stradegy game or a tactics game for some reason. I'm okay with any battle theme as long as it matches the gameplay. It reminded me of the FF9 battle theme and songs with all the church organs. Actually, this could be used as a cool dungeon or climactic plot-twist/run away song. This is just my opinion and I have no musical training whatsoever (for now). Don't think much of my opinion.
After I listen to your other stuff, I'll edit this post and give opinions on those.
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My pokemon bring all the nerds to the yard, and they're like you wanna trade cards? Darn right, I wanna trade cards, I could trade this, but not my charizard.
drenrin2120
Global Moderator
Sage
Posts: 6,101
(No subject)
«
Reply #20 on:
June 07, 2006, 01:15:33 AM »
Yes, my battle system is turn based. It's the DBS.
Example:
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aboutasoandthis
Exemplar
Posts: 1,915
Talking sucks.
Scratch the Edit
«
Reply #21 on:
June 07, 2006, 01:19:57 AM »
I'll just reply so you'll notice me
Blood Pressure 2 is AWESOME. The first one was okay, but this takes the cake. I've already listened to it...and I will listen again.
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My pokemon bring all the nerds to the yard, and they're like you wanna trade cards? Darn right, I wanna trade cards, I could trade this, but not my charizard.
drenrin2120
Global Moderator
Sage
Posts: 6,101
(No subject)
«
Reply #22 on:
June 07, 2006, 01:21:24 AM »
I'm glad you like it, but which one takes the cake? Threat or Blood Pressure 2?
EDIT: nvm, dumb question. Well, I'm glad you like Blood Pressure 2, I'm thinking it's more for a special boss than a regular boss. And you're right about that Threat, the more I listen to it, the less it seems fit for a battle theme.
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drenrin2120
Global Moderator
Sage
Posts: 6,101
(No subject)
«
Reply #23 on:
June 07, 2006, 08:04:44 PM »
I'm working on this MIDI for the boss fights, what do you guys think thus far? I'd like to know before I continue.
*Link Moved*
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aboutasoandthis
Exemplar
Posts: 1,915
Talking sucks.
I gave a listen
«
Reply #24 on:
June 07, 2006, 09:16:26 PM »
Remember, I have no musical training, so bear with me if what I say doesn't make sense. Plus, you'd better wait for a second or third opinion other than mine.
I would've liked this as the Main Battle theme. What happen to Bloodlust 2? Is that the final boss, or is it for special bossfights?
Back to this, I would have liked to hear the percussion more. I would've liked to have heard some triangles as part of the percussion too. I don't know why, but the horn (I'm guessing it's a clarinet) sounded egyptian to me. I don't know why. Everything else (like the melody) sounded good to me though.
I'm going back for a second listen. You'd better wait for a second opinion from somebody else.
EDIT=============
I NOW guess that the horn was a saxophone. The egyptian thing I was talking about was at 30 seconds and 38 seconds into the song. I didn't like that part. But the beginning, and after 45 seconds into the song, I liked it a lot.
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My pokemon bring all the nerds to the yard, and they're like you wanna trade cards? Darn right, I wanna trade cards, I could trade this, but not my charizard.
drenrin2120
Global Moderator
Sage
Posts: 6,101
(No subject)
«
Reply #25 on:
June 07, 2006, 10:44:17 PM »
IThanks for listening, I'm using Blood
Pressure
:p 2 as a special battle theme. I liked your idea for the triangle so I decided to throw that in there. The horn you heard in the beginning was a saxophone. I've changed one of the instruments, which was an oboe, to a flute in hopes ofm aking it sound less egyptian. So here is the new and near complete...
I Guess We'll Fight Then
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aboutasoandthis
Exemplar
Posts: 1,915
Talking sucks.
MUCH BETTER
«
Reply #26 on:
June 07, 2006, 11:00:00 PM »
I really liked it. You even put in the triangle and it sounded great.
The best part was about 1 min and 20 seconds into the song with the organs. My only suggestion would be to put in some low, ominous notes near the end of the song to make it sound more threatening. This is excellent and you have a lot of talent.
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My pokemon bring all the nerds to the yard, and they're like you wanna trade cards? Darn right, I wanna trade cards, I could trade this, but not my charizard.
drenrin2120
Global Moderator
Sage
Posts: 6,101
(No subject)
«
Reply #27 on:
June 07, 2006, 11:04:30 PM »
Thanks! and the great thing about this is when I finish the ending, I won't have to worry aobut looping because it sounds fine as is. I just need to tweak it a bit. I really wish I could add pitch bends and stuff though. A lot of my songs would get a makeover then.
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drenrin2120
Global Moderator
Sage
Posts: 6,101
(No subject)
«
Reply #28 on:
June 08, 2006, 06:26:53 PM »
I have another set of screens for you. It's more a pic test though. Which one do you prefer out of the two? I have pros and cons for each, which one looks better?
(Note: Talking about the bar across the bottom that says, 'Juniper City')
Test 1
Test 2
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aboutasoandthis
Exemplar
Posts: 1,915
Talking sucks.
Bottom One
«
Reply #29 on:
June 08, 2006, 06:32:30 PM »
I like it more but the top one is easier to see. Can you make it the second one have bigger letters?
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My pokemon bring all the nerds to the yard, and they're like you wanna trade cards? Darn right, I wanna trade cards, I could trade this, but not my charizard.
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The Ghosts of Heart Lake