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So, is this a serious game or a comedy?
See, in order to write a good story, you also need to know how to make people interested. Ok, there might be some genius plot twists in the middle, and telling it now would ruin the story, but a good story must have:- A good beginning (or introduction).- A good development- A good ending (or conclusion).It can't get more basic than this. Just write a good introduction, and people will be curious to hear the rest. If you can't make a good storyline, you might want to seek help from other people.
Originally posted by game_maniacI'll repost what I said in a previous thread:QuoteSee, in order to write a good story, you also need to know how to make people interested. Ok, there might be some genius plot twists in the middle, and telling it now would ruin the story, but a good story must have:- A good beginning (or introduction).- A good development- A good ending (or conclusion).It can't get more basic than this. Just write a good introduction, and people will be curious to hear the rest. If you can't make a good storyline, you might want to seek help from other people. It's always very important to have a good introduction planned for when you announce your game, especially if it's the only thing you got.I'm sure people will still try your demo if/when you post one, but your best bet is to try and get as much attention to your project as possible, and a story is vital to accomplish that.[/B]