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Originally posted by OsmoseIn RMXP sprites can be sized up as large as needed as long as they keep the proper aspect ratio. In addition, there are scripts out there for using a side-scrolling battle system. That would be your best bet if you want to use battle sprites larger than RM2k3's size. Sorry.
Originally posted by Red GiantActually, you can! Convert the sprites you want to use into Battle Animation files, and make battle animations for all their different stances (Idle, attacking, etc.). Then go to "Animations 2" in the database, make a new set of animations and select the "Animation Type" tab. Here you'll see you have the option to select "Battle Animation" instead of "Character Pose", so pick this and use the drop-down to put your characters together.
Originally posted by puppetmastersasoriHmm...this is odd. Whenever I add my animations either they show up with their background (a big blue box) and parts of them are transparent or they don't show up at all...any ideas?
Originally posted by Red GiantQuoteOriginally posted by puppetmastersasoriHmm...this is odd. Whenever I add my animations either they show up with their background (a big blue box) and parts of them are transparent or they don't show up at all...any ideas?When importing the battle animation image (Or any other image), it'll come up with a preview pic. Click the blue background and it should start flashing, then just click okay. Or accept or whatever it is.[/B]