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The Carrion Wars
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Topic: The Carrion Wars (Read 2960 times)
carrionmarksman
'Twas the 1980s...
Associate
Posts: 212
"Games keep me legal :D"
The Carrion Wars
«
on:
August 03, 2007, 10:59:46 PM »
(I am back from relatives!!!!!! The project is back on, but I've decided to get back into Card Game Creation as well.
Working title: "Last Hours to Live"
The Carrion Wars is a fictional account of a young man who lives in the zombie-plagued city of York. The story follows his transition from youth to leader in a violent world.
Characters:
Hunter -- (Protagonist) A young, redheaded street punk who knows how to handle a gun.
(Others to come as updates are made)
City:
- North, east, west and south sections
- North York is a walled-off area where the rich are protected
- East York is occupied by warring street gangs
- West York is inhabited by YPD, York Police Department, as well as the starting area
- South York is inhabited by Mobster Eric Voilini and his family.
Features
- Traveling between city sectors will be full of sneaking, trickery,
deception or bloody battles, depending on the player's actions
- Take residence anywhere in the city and build a barricaded fortress
to hide out in
- A custom DBS revolving around ammunition use
- Dynamic object movement, and the ability to construct
walls and barricades
- Ability to turn lights on and off, and game remembers
which lights are on/off respectively.
(Others to come as updates are made)
Previews:
- The player will find difficulty in navigating such a large
(Others to come as updates are made)
SCREENSHOTS:
Logged
aboutasoandthis
Exemplar
Posts: 1,915
Talking sucks.
(No subject)
«
Reply #1 on:
August 03, 2007, 11:30:55 PM »
Are those chipsets from "The Room?"If so, are you sure you're allowed to take those?
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My pokemon bring all the nerds to the yard, and they're like you wanna trade cards? Darn right, I wanna trade cards, I could trade this, but not my charizard.
Phayre
Exemplar
Posts: 1,089
(No subject)
«
Reply #2 on:
August 04, 2007, 12:21:40 AM »
Oh no! Zombies! *hides*
But wait... ooh, Britain! Accents! *loves British accents of all types*
But it sounds like an interesting concept, I suppose. Keep at it, and try not to fall into the usual horror game tropes.
Logged
Dominicy
All men play on ten!
Leader
Posts: 2,852
(No subject)
«
Reply #3 on:
August 04, 2007, 01:04:31 AM »
If this sucks, I hate you forever.
Nuff said.
EDIT: What's "The Room?" o,O
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Bluhman
Global Moderator
Royal
Posts: 4,977
(No subject)
«
Reply #4 on:
August 04, 2007, 01:26:56 AM »
Silent Hill IV: The room.
...There's chip sets made from that game, huh? Or am I misunderstanding you, About?
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aboutasoandthis
Exemplar
Posts: 1,915
Talking sucks.
Sorry.
«
Reply #5 on:
August 04, 2007, 01:41:02 AM »
I ended up messing up in two ways. lol
I meant this game. It's a game from the German community called "The Apartment."
http://rpg-atelier.net/showgame.php?ShowGameID=560
I like look at German RPG Maker sites for ideas. The funny thing is that Charas is affiliated with this site.
Now that I think about it, he isn't using the same chipset. Did you make those yourself?
Logged
My pokemon bring all the nerds to the yard, and they're like you wanna trade cards? Darn right, I wanna trade cards, I could trade this, but not my charizard.
drenrin2120
Global Moderator
Sage
Posts: 6,101
(No subject)
«
Reply #6 on:
August 04, 2007, 02:20:42 AM »
Wow, Foreign games always seem so much more... awesome. =P
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Prpl_Mage
Administrator
Sage
Posts: 7,644
The Administrator Mage
(No subject)
«
Reply #7 on:
August 04, 2007, 06:16:58 AM »
Really should change the colours on the charsets, they look to bright, otherwise it sounds good for a zombie-shoot-em'-up.
Well I'll just add a picture while I'm at it, Rtp charset 4 a bit darker and less saturation.
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Cool RPGM Project!
Sprite till you die
Oh my god, this was ...10 years ago...
carrionmarksman
'Twas the 1980s...
Associate
Posts: 212
"Games keep me legal :D"
Whew, too many comments :P
«
Reply #8 on:
August 04, 2007, 08:51:23 AM »
---I'm going to relatives for 2 weeks, so project is on hold---
(Don't fret, my mind is never on hold
)
@Aboutasoandthis and Bluhman: The chipsets are actually taken from a game my friend scrapped back in 2006, around the time I scrapped mine. They were found on a dead dutch rm2k server, and then customised for use.
@Phayre: Don't worry, I'll kill all the zombies so you are safe
lol where are you getting England from? I AM still searching for a nice place to set York in. And for getting caught in survival/horror cliches, I'll try to keep them low. New and mysterious things can happen in a game with a hidden objective.
@Dominicy: If this sucks, I hate me forever. I've played too many zombie games to have this one suck. I'm aiming high this time because I know I can do it.
@drenrin2120: Yeah, foreign games are awesome, but working with someone from the UK or South America really is interesting. They have different ideas because sources are different in their areas of the world.
@Prpl_Mage: Well, just for the screenshots I used some RTP and Custom Charas mixed. I'll run a lower brightness through the charsets and change some coloring when I get back from relatives.
I am aiming for more a dirty clothing and bloodied clothing effect, and I have some Arcsoft Photostudio tools for that
.
I hope that answered everyone.
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carrionmarksman
'Twas the 1980s...
Associate
Posts: 212
"Games keep me legal :D"
We're back on!
«
Reply #9 on:
August 19, 2007, 10:33:33 PM »
Ok, if everyone is still interested, I might need a couple of helpers:
2 mappers
1 charset artist
1 midi artist
Sorry for the wait, but I had to take care of my grandmother, she had an eye operation.
Logged
Dominicy
All men play on ten!
Leader
Posts: 2,852
(No subject)
«
Reply #10 on:
August 20, 2007, 12:19:57 AM »
*raises hand* MIDIIIIIIIIIIIIIIIIIIIIIII!!!
Something with this sorta feel work?
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carrionmarksman
'Twas the 1980s...
Associate
Posts: 212
"Games keep me legal :D"
(No subject)
«
Reply #11 on:
August 20, 2007, 11:50:48 AM »
Sure Dominicy, that's a good midi. PM me your email if you want, so we can trade files back and forth and stuff. Welcome to the team!
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