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Charas-Project
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ABS help
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Topic: ABS help (Read 2596 times)
Roland_Deschain
Batman.
Agent
Posts: 892
I'm... BATMAN.
ABS help
«
on:
September 12, 2007, 12:16:09 AM »
Is there a way I could have the character do an attack on nothing, with no monster around?
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Dragoon de Sol
Common sense isn't very common
Agent
Posts: 800
(No subject)
«
Reply #1 on:
September 12, 2007, 01:35:26 AM »
Yeah, but do you use BAs for attacks or character sets?
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Vlad Shadeu
Menace
Zealot
Posts: 540
Oh to be dumb again.
(No subject)
«
Reply #2 on:
September 12, 2007, 01:49:09 AM »
walk to opponenet as before battle motion=chaos.
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Roland_Deschain
Batman.
Agent
Posts: 892
I'm... BATMAN.
(No subject)
«
Reply #3 on:
September 12, 2007, 06:19:42 PM »
Uhh... I got it, never mind. But there's one other thing I wanted, not important but it'd be cool. Is there a way to have specific body parts get damaged on some enemies? Like, if you hit a skeleton the right number of times, its arm breaks or something?
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Dragoon de Sol
Common sense isn't very common
Agent
Posts: 800
(No subject)
«
Reply #4 on:
September 12, 2007, 06:37:02 PM »
Hmm....
Well, have a conditional branch that tracks how much HP is left on the skeleton, then change it's sprite accordingly.
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Roland_Deschain
Batman.
Agent
Posts: 892
I'm... BATMAN.
(No subject)
«
Reply #5 on:
September 12, 2007, 06:52:38 PM »
Alright, that works. Thanks.
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