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Active Common Event?
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Topic: Active Common Event? (Read 3047 times)
TryEka
Initiate
Posts: 33
Active Common Event?
«
on:
March 28, 2009, 07:16:53 AM »
What should i do to active the common event in rpg maker 2003??
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DedlellyDeth
Exemplar
Posts: 1,215
Re: Active Common Event?
«
Reply #1 on:
March 28, 2009, 08:07:58 AM »
Either Call the event or have a trigger a Switch that the event is set to be triggered by. You should do Parallel Process if you want other things happening at the same time, but you should do Auto-Start if you just want the Common Event running.
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The previous post may contain rudeness. I'm just trying to help people, is all. I apologize for any damages inflicted. I just want to be friends.
Street_Samurai
Harman Smith is looking for you... Watch out
Initiate
Posts: 89
Re: Active Common Event?
«
Reply #2 on:
June 02, 2009, 08:11:14 AM »
In RMXP (If that is the one your using) HELP files are included with the program, and a search box (However, it only reads the words as TAGS, so if you typed in ACTIVATE COMMON EVENT, you'd get a flurry of listed programs, with the words ACTIVATE, COMMON, and EVENT)
RM2K3 have Help Files, but I needed to download them seperately, and i've never used RMVX.
Give it a looksee, you may be surprised by it's usefullness.
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In The Name Of Harman
DedlellyDeth
Exemplar
Posts: 1,215
Re: Active Common Event?
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Reply #3 on:
June 02, 2009, 11:48:40 PM »
<img src="
http://www.aquariacentral.com/forums/attachment.php?attachmentid=88693&stc=1&d=1239683251
">
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Active Common Event?