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Charas-Project
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Invalid Image size?
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Topic: Invalid Image size? (Read 15128 times)
typeswithoutspacebar
Initiate
Posts: 3
Invalid Image size?
«
on:
July 13, 2010, 09:39:21 PM »
Hey i'm new to Charas and RPG Maker 2003 and im wondering what it means when you try to import a battle sprite or character sprite and it says Invalid image size.
Im also wondering how you fix this problem.
p.s. i am using the Charas battle sprite generator for this and i do my edititing with IDraw3 plz help! T_T
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Last Edit: July 13, 2010, 10:04:30 PM by typeswithoutspacebar
»
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lilsniffs3
Exemplar
Posts: 1,573
Re: Invalid Image size?
«
Reply #1 on:
July 13, 2010, 09:59:29 PM »
Each charaset needs 8 characters if I remember, 4 right next to eachother and four below. For more info on this, see "Image specifications" in the Help, or look at some charsets in the resources.
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typeswithoutspacebar
Initiate
Posts: 3
Character tie to story line
«
Reply #2 on:
July 13, 2010, 10:05:02 PM »
Hey sorry i'm such a noob but i have another question what should i include in my games tutorial and is the tutorial a good time to dump character histories (past or story) on the player and maybe explain their tie to side characters and villian?
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Last Edit: July 14, 2010, 06:04:02 AM by typeswithoutspacebar
»
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Prpl_Mage
Administrator
Sage
Posts: 7,644
The Administrator Mage
Re: Invalid Image size?
«
Reply #3 on:
July 14, 2010, 09:46:40 PM »
If the tutorial is a part of the game - it's up to you.
If you have a part of the game where certain characters tell the hero about their pasts - it might not be necessary. Most people like to tell people about the characters and something of their connection to the story in the game thread. You start a thread where you post information about your game and screenshots. That way interested people can read up on that kind of stuff before they play the game.
And well, most people skip the tutorial unless you have something special in your game. Most people who know about RPGM knows how to control the character and how to fight an ATB battle.
But if you have something like a running system, fatigure system, CBS, CMS, synthesis shop, AP to learn skills or anything like that - it might be a good time to bring it up.
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Cool RPGM Project!
Sprite till you die
Oh my god, this was ...10 years ago...
Ecowolfsteen
The Extreme Mapper
Initiate
Posts: 9
Oh rah rah rah! Want your bad romance!
Re: Invalid Image size?
«
Reply #4 on:
July 14, 2010, 11:39:53 PM »
Hello. In your picture editing software you have to set the picture width and height to 288 x 256. This will make your picture the Valid Image Size. Also save as BMP. You will most likely get a warning but keep on going. Finally import your stuff and select yuor transparency. Hope this helped. ^>^
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---Ecowolfsteen---.....Phhh what a boring sig.
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Invalid Image size?