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Maaaaaaaaaaaaaaaaaaan I missed you.
Maaaaaaaaaaaaaaan I missed that welcome.
I would like to know how you could make the character's attack power DOUBLE, in the event that all three of these are equipped, and if you take them off, your attack power goes back to normal.
1. There doesnt seem to be a feature for like.. "[Var1] = [Var2]*2
2. There doesnt seem to be a conditional branch for a party member having desired stats, apart from HP and MP
Please dont kill me, but im stuck -_- i really hate this scripting business
ALSOi am trying to make this little script work out.. but he seems to only hit around 2500-4000 when in use..is something missing?(basically, its a cursed item, and once you put it on it turns your attack to 99999 permenantly pretty much.. but it doesnt seem to be having a 99999 attack effect :/)