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Maaaaaaaaaaaaaaaaaaan I missed you.
Maaaaaaaaaaaaaaan I missed that welcome.
I have the game and I'm going to work on it now - I'll make sure I give updates so it doesn't disappear into the aether. I mainly just want to add an undersand dungeon, and then I believe the game will be done! Was there anything else anyone wanted me to fix, or any areas anyone wanted me to make some music for? : )
Did you find Cacti Canyon post game? Was thinking if I should make a cutscene or something to make it more obvious you can take the train there.
I mean it is a post game secret but even I missed cause I was gonna add a merchant or a side quest there to get L.C. extra abilities instead of just letting him learn them. By the way are those working out in a balanced manner? It's hard to balance endgame characters I think.
It's not really a secret though : / I can make a cutscene to make it more obvious. The area already have a merchant specificly for the cactus as well, added a bunch of equipmemt for him there.
Ah even if something isn't a secret it doesn't mean everyone can find it unfortunately. After all did any of you find the Wizard in Spring Valley and unlock all 25+ of his dialogues? Probably not. I doubt most of the team even knew they randomized and by putting them together you get some Spring Valley lore and some callbacks to other games.
Yes, which sounds like a perfectly good reason to make it more obvious with a cutscene. Right now I just put some npc in the tavern talking about the canyon and to take the train. But if I make a cutscene with some distressed person entering the tavern screaming about monsters in the canyon it's harder to miss.
Ok no probs, I admit I didn't get to the end yet (I was putting more effort into making the content) so I don't know if I would have found it or not! Maybe I would have since I'd be actively looking for post game content after getting the hat. But I'll definitely check it out : ) Yes if you want to put in a cutscene I'll either make it myself if you prefer or I'll give you the zip once I'm done.