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Upcoming Game - Kingdom of Chaos: Curse of Oblivion
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Topic: Upcoming Game - Kingdom of Chaos: Curse of Oblivion (Read 7116 times)
wildguy3922
You will all be irraticated by betrayal and dishonesty!
Agent
Posts: 972
I am a master at RPG Maker 2000.
Upcoming Game - Kingdom of Chaos: Curse of Oblivion
«
on:
April 12, 2004, 08:54:12 PM »
Here is the 1st screen shot of the game, so it gives you an idea.
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wildguy3922
You will all be irraticated by betrayal and dishonesty!
Agent
Posts: 972
I am a master at RPG Maker 2000.
(No subject)
«
Reply #1 on:
April 12, 2004, 08:57:59 PM »
Here's the 2nd Screenshot. This is one of the battle systems. There are three different kinds of battle systems in this game: Chrono Trigger Like, Duels, and Wars. The Chrono Trigger fighting system is where you can see where the enemies are, and if you touch it, you're thrown into a custom battle sequence that uses events. This battle system is the screenshot posted below. The second is Duels, which is where it'll give a choice of attacks to use, one move is weak to another, so, you have 1/3 chances to hurt the enemy. The third is a Wartype battle system, where you can walk up to the enemy and attack it. It can attack back too.
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wildguy3922
You will all be irraticated by betrayal and dishonesty!
Agent
Posts: 972
I am a master at RPG Maker 2000.
(No subject)
«
Reply #2 on:
April 12, 2004, 08:59:37 PM »
Here is the 3rd screenshot. This is a screenshot of the Duel battle system. This is the first duel you will get into in the game, so you can get a feel for it. I will post more screenshots upon request. And be specific on what you want them on.
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grand_PiNpOn
Sand Ninja
Associate
Posts: 264
very into computer gaming and RPGmaker DUH!!!
uhm
«
Reply #3 on:
April 13, 2004, 08:40:21 AM »
give us a little bit of the story line
ok?
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wildguy3922
You will all be irraticated by betrayal and dishonesty!
Agent
Posts: 972
I am a master at RPG Maker 2000.
(No subject)
«
Reply #4 on:
April 13, 2004, 07:19:27 PM »
It takes place when demons came onto the earth and they're fighting the humans. The main character is a lone warrior named Taneka. His parents were murdered by a demon when he was 11, and he seeks revenge. He helps out various countries by doing so. Everyone in the entire world has a quest for Taneka to do, but Taneka will only do so if money is given in return. There is a main quest to this game and there are bunches and bunches of side quests. There are lots of mini-games. There is also an arena where you can go and join in fighting competitions. As I said up above, the fighting system is custom to be Chrono Trigger like. There are riddles too in the game if you're a fan of riddles. You have to figure out some riddles that you get to inherit new and much more powerful weapons. The game has 6 different endings. The ending will depend on how much of the game you completed. You have to do the main quests and all of the side quests to get 100%. But if you get any lower, you will see a totally different ending. Say you only do the main quest, you will get an ending for that and that only. But the number of side quests you do will affect your ending, kinda like Final Fantasy X-2. This game is only 25% complete and will need a lot more work. Mostly what I've been doing is getting some sets to make the graphics look more realistic. Right now, I'm working on the battle system. It's going to take me a while, lol. Anyways, it's going to be a good game, you can count on that!!
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Revolution911
Leader
Posts: 2,057
I like to draw.
(No subject)
«
Reply #5 on:
April 16, 2004, 04:58:08 PM »
How many battle systems do u have in this? I got 2 in mine....a duel system and the default system(i need to change that). I want like...a zelda style battle system but with a party. know what I mean?
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Lets fight, like gentlemen.
Red Giant
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Posts: 2,608
The best damn bio in the whole damn world. YEAH!!
(No subject)
«
Reply #6 on:
April 16, 2004, 05:04:56 PM »
I'm sorry to say this, but your storyline is VERY cliched. I know you're putting alot of effort into the multiple endings and battle systems and so on, but trust me, a little storyline tweaking can be for the best. Try adding things like... a REASON for the demons to attack earth, or unauthordox main characters.
When I play a game with a really cheesy story, I barely make it past 4 minutes before deleting it.
On a positive side, this looks to be a very involving game, with all the side-quests and such.
BTW: HOW THE HELL DID YOU MAKE A CT BATTLE SYSTEM?!?!
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grand_PiNpOn
Sand Ninja
Associate
Posts: 264
very into computer gaming and RPGmaker DUH!!!
uhm
«
Reply #7 on:
April 16, 2004, 08:29:21 PM »
yeah.....what the giant dude sezzz
you need to make the story a bit.......complicated
you know???
like: why does his parents get killed and why are the demons come to earth, and where do the demons come from......why the heck are they on earth anyway???
i don't say i hate the storyline but........a little more story will be good for the game, you and the people who play it;)
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wildguy3922
You will all be irraticated by betrayal and dishonesty!
Agent
Posts: 972
I am a master at RPG Maker 2000.
(No subject)
«
Reply #8 on:
April 17, 2004, 02:11:37 AM »
Hey, y'all may think that the storyline sucks. But, you say that you want more info on it. BUT!! I don't want to give everything away, like how the demons came onto earth. Plus, with the main character's dying, there's a cutscene in the beginning of the game to show you how it happened. Okay? Just ask questions. I got it all figured out. The storyline is awesome. There are so many twist and turns in this game just like in final fantasy, you wouldn't believe it.
Plus:
The Chono Trigger battle system, I really don't want to give that away right now, but it takes A LOT OF WORK!!!! I might put out an tutorial for it, so, just stand by.
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WarxePB
Action Sue
Royal
Posts: 3,601
What killed the dinosaurs?
(No subject)
«
Reply #9 on:
April 17, 2004, 02:16:13 AM »
A CT style system is simple.
-Use charsets and/or pictures for the chars and enemies.
-Use common events for the dual/tri techs.
-Use pictures for the menus.
-A couple of innovations for the ATB.
It's just that simple. The problem is the coding, which I will not tell you.
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Initial Chaos
wildguy3922
You will all be irraticated by betrayal and dishonesty!
Agent
Posts: 972
I am a master at RPG Maker 2000.
(No subject)
«
Reply #10 on:
April 17, 2004, 02:19:20 AM »
Exactly, I'm going to put out the tutorial out for the coding and the pictures and all of that crap.
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wildguy3922
You will all be irraticated by betrayal and dishonesty!
Agent
Posts: 972
I am a master at RPG Maker 2000.
Restarting the Thread
«
Reply #11 on:
November 25, 2004, 03:39:04 PM »
Okay, it's been like since April when I last posted on this thread, so I'm going to restart it. The game is still getting closer. The thing with the storyline is, yes, the main character is looking for revenge. He lives by himself. After the main character ran a local gang out of his hometown, he learns that the emperor of the largest capitol on the continent was just murdered. He was told by the emperor's son. The son doesn't want the world to know about it yet, because with the demons on the land, all hell would break loose. Taneka decides to help out the emperor's son, for a price of course. Taneka takes on missions, for instance, killing the traitors who killed the emperor, and taking the capitol's army to defeat the nearest demon army.
Not too much info is given about the demons in the first half of the game. Nobody truly knows who the demons got on the land yet. The first half of the game has to do with traitorous acts, finding allies, completing missions, gaining gold, etc. The second half is when the storyline actually comes out to make sense with everything else. That was why I was afraid to tell anyone the plot spoilers.
The Chrono Trigger battle system has failed for me. When I sat down for hours thinking of how to code it out, it's just not possible as I want it to be with Kingdom of Chaos. RPG Maker can only show a max of 20 pictures at one time. How can I show the items when the player clicks on the item menu. I know probably a lot of you have lots of ideas for that, but I'm on the search for a new and original battle system. I've excluded all battles right now to work on everything else. I'm saving the battles for last.
If any of you have original ideas for a battle system, your more than welcome to share.
More screenshots will be added soon.....
I'll keep you posted....
Oh, and what Red Giant said earlier, what he suggested is exactly what I'm doing. With the killing of the main character's parents, you just know that he wants revenge. He's not leaping from rock to rock looking for the demon. He doesn't mention it during every conversation. No, it's not that at all. So, don't worry about it being cliched. The only thing is, the beginning of the game introduces that. That's all.
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wildguy3922
You will all be irraticated by betrayal and dishonesty!
Agent
Posts: 972
I am a master at RPG Maker 2000.
(No subject)
«
Reply #12 on:
November 25, 2004, 04:17:55 PM »
Assassinations cannot be stoped in this world. What is the world coming to?
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wildguy3922
You will all be irraticated by betrayal and dishonesty!
Agent
Posts: 972
I am a master at RPG Maker 2000.
(No subject)
«
Reply #13 on:
November 25, 2004, 04:21:37 PM »
This is an awesome battle scene that I spent a lot of time on.
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wildguy3922
You will all be irraticated by betrayal and dishonesty!
Agent
Posts: 972
I am a master at RPG Maker 2000.
(No subject)
«
Reply #14 on:
November 25, 2004, 04:23:11 PM »
Even the deadliest of fighters need help at times.
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Upcoming Game - Kingdom of Chaos: Curse of Oblivion