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Originally posted by VulcanRaven336RTP's dont make your game look that bad. For example, great made games use RTP's such as a blurred line. Now thats a good game, with some rtps.
Hell, a blurred line is the ugliest game Ive ever played, and yet it was the most enjoyable Ive ever played.It's all just in appearance really. A couple of RTP characters arent gonna make you the biggest newbie ever.
Originally posted by Serano65You could have the some of the greatest resources in the world but if your games not good then it's just not good. say you have 3d game play killer music and cool pics for pong it's still just pong.
Originally posted by DragonBlazeYeah I'm usually against RTP. The reason is because I've seen them used in tons of games for the past 4 years. And most of the games that use the rtp resources are made by people who have never made a game before. And well, no offence, but usually peoples first games aren't the best. I also believe that using RTP graphics for main characters, or for most of the maps takes away part of the games originallity.My suggestion is that you don't use any rtp gfx for any of the key characters, or for most of the maps. Using rtp gfx for normal npcs, monsters, backdrops, and for some maps isn't that bad though.Serously though, there are thousands upon thousands of resources scattered all over the internet, finding some other ones besides the rtp ones isn't that hard...