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Tales of Valor
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Topic: Tales of Valor (Read 3474 times)
Carnosa
Mercenary
Associate
Posts: 145
Tales of Valor
«
on:
February 05, 2005, 06:53:37 PM »
Tales of Valor
A new beginning
Characters
Name: Leon
Class: Fighter
Weapon: Sword
Description: A soldier from the country of Tanar, whose fate becomes revealed within the story.
Name: Jared
Class: Fighter
Weapon: Sword
Description: A loyal friend of Leons.(Or so Leon thinks.)
Name: Dart
Class: Warrior
Weapon: Axe
Description: A rebel soldier from the country of Tanar who rivals Leon.
Name: Jake
Class: Lancer
Weapon: Spear
Description: A stealth theif that steals from the king of Syntran.
Storyline
---Ares the God of War forged a sword with the most power for the sole purpose of destroying Gaia. Reane the God of Valor wouldn't stand for it so Reane and Ares battled to the end to which the sword fell through the clouds and into the earth.
---Our hero Leon is merely a soldier in the country of Tanar. He catches a glimpse of something falling from the sky, and investigates. He found the Sword of Valor, created by Ares, but he can't take it because every one in the world is out to get the sword.
---Jared, the heros best friend betrays him and sides with evil and takes the sword to the main enemy in this game and Leon tries to prevent Gaia from being destroyed.
Features
A side-view battle system ( completely functional )
A weapon upgrade system ( completely functional )
Maker
RMXP(The Best)
Screenshots
A picture of the rebel fortress in Tanar.
Inside the rebel base.
Inside the soldiers castle of Tanar, with our main hero and Jared.
In the town of Tanar.
Available Openings
Beta Tester 1 (Closed)
Beta Tester 2 (Closed)
Beta Tester 3 (yapperface)
Beta Tester 4 (sparkiness)
Custom Scripter (Open)
Website Designer (Open)
Please post all your comments on the game I would really like to hear them. PS: I know the screens look fuzzy they just posted like that
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White Dwarf
The Count
Agent
Posts: 948
Gone.
(No subject)
«
Reply #1 on:
February 05, 2005, 07:02:14 PM »
WOW, those maps are great, brill screens, i like it, sounds like a good game
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Come closer, I don't bite...
WWW.66Seven.co.uk
Carnosa
Mercenary
Associate
Posts: 145
(No subject)
«
Reply #2 on:
February 05, 2005, 07:21:25 PM »
thanks white dwarf i hope to release a demo in a couple months or so
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CoolPlayRPG
Ancestor of a black angel...
Initiate
Posts: 43
(No subject)
«
Reply #3 on:
February 05, 2005, 07:30:51 PM »
okay....
the story sounds not really impressing, but i'm sure you can make something out of it. actually it would be nice if you could post more from the story. what happens, after the sword fell on earth?
the screens look okay. just... where's the life in your screens? i mean where are butterflies, dogs, cats, etc? and the textbox isn't amazing. just a normal system, or am i wrong?
although it would be nice to here something about the features (if there are some). and a character-description may also be nice.
hope you will add those informations.
greetz,
cp
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English site of my game:
Thread of my game:
Carnosa
Mercenary
Associate
Posts: 145
(No subject)
«
Reply #4 on:
February 05, 2005, 08:12:50 PM »
okay
well, the butterflies and stuff arent out because its the middle of a storm in those screens and its like 4 in the morning.
I could post more of the story but im too lazy ill do that later. Right now im mapping a very large city.
Ill have special wars like saga frontier 2 had. There will be duels(thanks to ArcanaGirl). And although I dont have a CBS like your game I think I can actually finish this game and make it seem like a better storyline.
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Robotam
Member
Exemplar
Posts: 1,346
(No subject)
«
Reply #5 on:
February 05, 2005, 08:37:08 PM »
Carnosa let me test a little of it.
I won't spoil anything, but it looks great!
Keep it up, Carnosa. Good screenis btw.
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Whoo, whoo, whoo, whoo!
DragonBlaze
A Wild DB Appeared!
Royal
Posts: 3,329
(No subject)
«
Reply #6 on:
February 05, 2005, 09:00:47 PM »
I like your screens
, a little more life would make them more interesting, but as you said I don't think many butterflies would be out in the middle of a storm
Oh, and if your still using the title screen I made, I have a better version for you with more colors. If your using a differant title screen, then nevermide :p
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Hell Yeah! Just recovered all my old rm2k/3 games from my 10 year old, broken laptop hard drive that had been formatted and had a new OS installed on it. Oh, and I did all of this from my phone. WIN
InsaneJP
Certified Public Spriter
Exemplar
Posts: 1,280
video game fanatic and martial arts lover
(No subject)
«
Reply #7 on:
February 05, 2005, 09:11:11 PM »
I was wondering what all the battle characters i was makin was for!!
It sounds like its going to be a great game cant wait to play it when it comes out. Keep up the good work.
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Carnosa
Mercenary
Associate
Posts: 145
(No subject)
«
Reply #8 on:
February 05, 2005, 09:53:15 PM »
Thanks guys for the feedback and Dragon Blaze Im using a temporary one right now if youd post it just with the title Tales of Valor no subtitles or anything thatd be cool.
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Carnosa
Mercenary
Associate
Posts: 145
(No subject)
«
Reply #9 on:
February 06, 2005, 06:20:23 PM »
Update This thread was falling from the sky, similar to how Ares' Sword did, so i decided to update.
I also completed the Intro which is by the way 20 mins long.
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CoolPlayRPG
Ancestor of a black angel...
Initiate
Posts: 43
(No subject)
«
Reply #10 on:
February 06, 2005, 08:51:31 PM »
first + second screen:
what can i say? a screen of the battle system. of the standard battle system. nothing new, nothing interesting. but the little hero against the big knights looks somehow sweet^^
third screen:
nothing special about it. imo you should add some life to the screens, even if it's night. and the textbox isn't the hit. and some shadow and light effects would be nice. or some clouds or some mist would be okay. then the situation would be more atmospheric.
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English site of my game:
Thread of my game:
Carnosa
Mercenary
Associate
Posts: 145
sorry
«
Reply #11 on:
February 12, 2005, 03:20:13 PM »
I had to scrap the demo so far and I started over because my beta testers found many bugs. Ill release an intro demo once I get it done and tested.
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InsaneJP
Certified Public Spriter
Exemplar
Posts: 1,280
video game fanatic and martial arts lover
(No subject)
«
Reply #12 on:
February 12, 2005, 06:09:59 PM »
hey that battle character looks real good!! lol
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Drace
Sage
Posts: 5,199
(No subject)
«
Reply #13 on:
February 12, 2005, 09:39:16 PM »
Looks promising.
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iishenron
I love Lucia
Initiate
Posts: 16
(No subject)
«
Reply #14 on:
February 13, 2005, 05:55:04 PM »
You've got the heroes, you've got the sideview monsters .... you should kick this project up to Rm2k3.
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Tales of Valor