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Carpe Diem: The Living Flame
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Author
Topic: Carpe Diem: The Living Flame (Read 55220 times)
Linkforce
The Original Master of the Mosey
Leader
Posts: 2,330
i love rpgs
Update
«
Reply #180 on:
June 06, 2005, 02:25:25 AM »
Well, it's been a few days since an update, so here it is.
These are four out of six members of a legendary originazation known as the "Arakian Six". The organizations creation dates back to the time of the appearance of the first Zylacs. The Organization was made to eradicate the new foes. It was only composed of the strongest and most powerful of people. Since the time of the first Six members, each new member had to be the old members son, or daughter. Like a heritage type thing. Anyways, so, long since then, and since the uprising of the new Western King 4 years ago, the "Arakian Six" has become a corrupt and evil organization, doing undergrounds missions for the most pay. Also, since the Originization has been corrupted, the tradition of heritage-to-join has been extinguished, and they now look for the most powerful people. So, here are 4 of the 6.
Name:
Age:
Sex: Male
Description/Story:
is the leader of the group, and at first appearance, is the most mannered and civilized. He keeps cool all the time, mostly because he always has the upper hand.
Name: Bersius
Age: 38
Sex: Male
Description/Story: Bersius is the second strongest of the 6, but is not very smart. He often rushes quickly into battle, with his bare-fists, without thinking things through. Bersius is a member who had no heritage of the past in the group.
Name: Cilvikea
Age: 24
Sex: Female
Description/Story: Cilvikea is the second fastest of the 6, and is very intellegent. She can get out of any situation thrown at her, and knows when she is in a bad or good situation. She often saves the group with her quick thinking, and her decieving ways.
Name: Lankers
Age: 30
Sex: Male
Description/Story: Lankers has a very bad temper, and is known for his rash desisions. He is more of the force in the group. He tends to intimidate alot of people, and is usually the leader when
is not around.
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blackskullwarlock
Trends Suck
Agent
Posts: 926
(No subject)
«
Reply #181 on:
June 06, 2005, 07:31:23 PM »
Not bad tho there are some similarities with other characters. The first dude looks like Sephiroth. The second dude is cool, masked idiot(see his description). The third one is original tho I wouldn't visit his hair dresser. The final one stand out of the others because he doesn't really fit (IMO). His spiky mohawk and fancy appearance makes him more like a 2005 Boxer....or Mr.T.
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<a href=http://gh.ffshrine.org?r=12614><img src=http://home.1asphost.com/SeignorBlack/Signature.png></a>
Dragonium
Aieee!
Staff
Royal
Posts: 3,786
MY PRISON IS SHAME
(No subject)
«
Reply #182 on:
June 06, 2005, 07:42:44 PM »
I like this game. I like it because it's similar to mine. Obviously, yours is better, but it's just the style of making the game. It's just so professional and thorough. Thank you for restoring my hope for mankind.
No, I really am serious.
No, I haven't had any caffeine today.
No, nor sugar.
Nice characters there, by the way. I like the third one, she's like me.
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Linkforce
The Original Master of the Mosey
Leader
Posts: 2,330
i love rpgs
(No subject)
«
Reply #183 on:
June 06, 2005, 07:48:17 PM »
Lol, thanks. And I'm glad that my game helps you too.
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Linkforce
The Original Master of the Mosey
Leader
Posts: 2,330
i love rpgs
(No subject)
«
Reply #184 on:
June 09, 2005, 11:33:37 PM »
Well, 3 days later, and no demo yet....but it's getting there. Anyways, here's another screen for you guys. It's a very simple "maze" (if you can call it that). It is in the 2nd "area" you go to, so don't tell me"oh, what a crappy easy maze" it's designed to get the player warmed up for the other mazes to come, and also to get some yummy items.
Well..........enjoy!:D
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Linkforce
The Original Master of the Mosey
Leader
Posts: 2,330
i love rpgs
(No subject)
«
Reply #185 on:
June 10, 2005, 04:32:58 AM »
Can somebody edi my title on page 8? Instaed of "The Power Within" I need it to say "The Eternal Flame" Thanks to whoever does this.
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Linkforce
The Original Master of the Mosey
Leader
Posts: 2,330
i love rpgs
(No subject)
«
Reply #186 on:
June 13, 2005, 12:18:02 AM »
Nobody can fix my title?.....meh......
Anyways, time for an update. I don't have a screen, but I am nearing the demo completion. Once I get a few more poses, and fix a few things around, I'll be done. The demo will include: A simple yet fun dungeon, A very hard boss, introduction to many characters, and the History on my story. Keep a lookout, because the demo is just over the horizon.
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dragoninja
Checking back in after all these years. :P
Zealot
Posts: 767
(No subject)
«
Reply #187 on:
June 14, 2005, 09:31:46 PM »
quadruple posts, eh?
LF you know better then that
why didn't you just use the edit button
Logged
OMG!! I've not been to this forum for ages!
Hmm... Things look very familiar. Did I miss anything at all??
Linkforce
The Original Master of the Mosey
Leader
Posts: 2,330
i love rpgs
(No subject)
«
Reply #188 on:
June 14, 2005, 09:50:18 PM »
Well they were updates...plus its my thread...so meh
:p
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dragoninja
Checking back in after all these years. :P
Zealot
Posts: 767
(No subject)
«
Reply #189 on:
June 15, 2005, 09:58:34 AM »
True... Your trailer finally worked for me...
I just wanted to grade it:
7/10
to much text compared to how much of the actual game you got to see... I think that you could spice it up by adding some battles to it and more view of the game itself...
the BGM was ok, and the Story text...
otherways.
Yeah, I liked it
Logged
OMG!! I've not been to this forum for ages!
Hmm... Things look very familiar. Did I miss anything at all??
kodakumi
Japan is amazing n_n-b
Acolyte
Posts: 379
(No subject)
«
Reply #190 on:
June 15, 2005, 11:38:25 AM »
games progressing nicely linkforce.
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http://img.villagephotos.com/p/2005-9/1074217/546310924-DotHackSig.jpg' width=350 height=200 >
Compiled by myself~
Linkforce
The Original Master of the Mosey
Leader
Posts: 2,330
i love rpgs
Update
«
Reply #191 on:
June 19, 2005, 05:11:32 PM »
Thanks for the comments guys.
Well, no screen today, but I am still working on da game. Progress is going slowly though due to lack of inspiration, but I will continue to work at it. I'm currently fixing up the first dungeon you go to. It will be pretty basic as all first dungeons are....I'll have maybe one puzzle, and a few obstacles. After the dungeon, I have to make another map, and a few more events, and then I will probably be done. The demo wont be out for a while though because I'm not inspired......anyways, thre's your update....
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Syntax
xD
Associate
Posts: 227
(No subject)
«
Reply #192 on:
June 19, 2005, 07:57:40 PM »
I just watched the trailer and its looking good.
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Linkforce
The Original Master of the Mosey
Leader
Posts: 2,330
i love rpgs
(No subject)
«
Reply #193 on:
June 19, 2005, 11:52:25 PM »
Well, looks like I am going to post screens today. I worked like a bitch today, and here are the fruits of my labor.
Here are some traps you have to get past so you can activate the switches in time to open the door.
Pretty simpl. Hit the switch, and you'll have 10 seconds to get the item. If you dont do it in time, you will have to load your file.
Bridge is activated! Ruuuun!! XD
Zylacs are spreading throughout the world. (Kelevor is the world...I changed the name)
And the battle with these new Zylacs. They have high defense, and high attack. Low Magic and Speed. Tough though.
Well, hope you guys like the screen. This dungeon is almost complete, so the demo is coming up soon....hopefully.
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blackskullwarlock
Trends Suck
Agent
Posts: 926
(No subject)
«
Reply #194 on:
June 19, 2005, 11:58:06 PM »
Spikes are more a distraction than a trap IMO. Instead of making the player reload, why not just make the hero teleport back to the activation switch?
I saw that image of Zylacs...just can't remember where. So far so good, as always.
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Carpe Diem: The Living Flame