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Carpe Diem: The Living Flame
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Topic: Carpe Diem: The Living Flame (Read 55198 times)
SonicChaos7
Time to crack that Eggman wide open
Zealot
Posts: 628
(No subject)
«
Reply #30 on:
March 24, 2005, 12:03:35 AM »
You need more detail. Just slapping on a tree here or there doesn't really cut it. You need to add realism. Trees will not be conveniently set up into a square sector, even if we wished it. Add some curvature to the tree cluster. Also, if this map is meant to have lots of mud/dirt, at least add some life to the grass. Give the grass flowers and stuff. Also... the waterfall looks very out of place.
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Linkforce
The Original Master of the Mosey
Leader
Posts: 2,330
i love rpgs
(No subject)
«
Reply #31 on:
March 24, 2005, 12:08:10 AM »
k, ill spruce it up and ill repost it and you tellme what you think. oh and btw, the reason that all the trees are lined up like that, is because it is a manipulated forest. it is basically being controlled byy an evil force. but yeah, thanks for the advice!
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Linkforce
The Original Master of the Mosey
Leader
Posts: 2,330
i love rpgs
(No subject)
«
Reply #32 on:
March 25, 2005, 04:51:15 PM »
k. heres my spruced upforest. i kinda changed the whole layout. please tell me what you think...
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DragonBlaze
A Wild DB Appeared!
Royal
Posts: 3,329
(No subject)
«
Reply #33 on:
March 25, 2005, 05:24:09 PM »
Thats a lot better
Try adding some wild life and layering the tops of the trees. I see trees being layered with that tileset in a lot of good games, I attached a screen I whipped up in a few minutes to show you what I mean
You don't have the change the layout at all to layer the trees, and it can be done rather quickly.
Logged
Hell Yeah! Just recovered all my old rm2k/3 games from my 10 year old, broken laptop hard drive that had been formatted and had a new OS installed on it. Oh, and I did all of this from my phone. WIN
dragoninja
Checking back in after all these years. :P
Zealot
Posts: 767
(No subject)
«
Reply #34 on:
March 25, 2005, 07:47:30 PM »
Looks good...
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OMG!! I've not been to this forum for ages!
Hmm... Things look very familiar. Did I miss anything at all??
Linkforce
The Original Master of the Mosey
Leader
Posts: 2,330
i love rpgs
Evil Guy
«
Reply #35 on:
March 27, 2005, 11:20:34 PM »
Yay! Time for another character! lol.
Okay now this is the first evil character in my game.
Name: Cire (Pronounced Sire)
Sex: Male
Age: 44
Weapon: Spear
Bio/Story: Cire is the youger brother of Volan, the former King of the Western Continent. He took his brothers throne as soon as Volan had been killed. Imediatly starting a war between the four great continents, he is responsible for the chaos in the Wetern Continent. He keeps everything to himself. His true intentions are unknown.
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MariaMS
Member
Initiate
Posts: 59
(No subject)
«
Reply #36 on:
March 28, 2005, 12:01:19 AM »
Your game looks very interesting. I'll be waiting for a demo ^^
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I speak Engrish, not English... so bear with it XD
My game's site:
http://www.sitesled.com/members/anmidia/
(with translated version of FaceMakerPL and other scripts)
Linkforce
The Original Master of the Mosey
Leader
Posts: 2,330
i love rpgs
Notice
«
Reply #37 on:
March 29, 2005, 11:49:56 PM »
this is to those who follow my game. starting friday, ill be working triple shift on my game in order to release a demo soon. if all goes well, i should expect to release a demo in two to three weeks!
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blackskullwarlock
Trends Suck
Agent
Posts: 926
(No subject)
«
Reply #38 on:
March 29, 2005, 11:54:29 PM »
Good, I'm looking forward to your demo...
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<a href=http://gh.ffshrine.org?r=12614><img src=http://home.1asphost.com/SeignorBlack/Signature.png></a>
dragoninja
Checking back in after all these years. :P
Zealot
Posts: 767
(No subject)
«
Reply #39 on:
March 30, 2005, 04:52:35 AM »
woo, 2-3weeks... I'll be sitting glued on my chair and wait for it.
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OMG!! I've not been to this forum for ages!
Hmm... Things look very familiar. Did I miss anything at all??
Linkforce
The Original Master of the Mosey
Leader
Posts: 2,330
i love rpgs
Kingdom Screens
«
Reply #40 on:
March 30, 2005, 11:48:11 PM »
Here are four shots of each Kingdom in my game... thanks to Ace of Spades for the map layout!
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Linkforce
The Original Master of the Mosey
Leader
Posts: 2,330
i love rpgs
Plot
«
Reply #41 on:
March 31, 2005, 12:18:29 AM »
Although i have posted characters and story, i haven't really said what the point of the game is... so HERE IT IS!!
Plot
: Okay, in this game there are 7 Soul flames; relics from the past that were combined to create an immense and unstoppable power. In the past, 7 heroes went on a long and perilous journey to find them and defeat the evil that threatned thier land. When they found them, the united the Flames and were granted immense power......but for a price. Their bodies became one, and they were forced to stay that way for all eternity. (Fate plays a cruel hand as we all know) So after defeating the evil, the Legendary hero dissapeared, and the 7 Soul Flames seperated and were flung to the far corners of the world. But instead of all them seperating, one was left behind and dissapeared along with the hero. Now, almost 200 years later, all of the Soul Flames have been found, and are kept in Tombs (not real name). Only those worthy of their power can face a Soul Flame.
Now, a great evil is beggining to loom from the shadows. But with a Soul Flame misiing, how will you defeat it? You must aquire each one, and along the way, learn of the past, so that you can find out how to resurect the remaining Soul Flame.... if it is even possible.
Well, thats basically it. Please tell me what you think!
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dragoninja
Checking back in after all these years. :P
Zealot
Posts: 767
(No subject)
«
Reply #42 on:
March 31, 2005, 04:57:56 AM »
Sounds cool... makes me wanna try the demo even more
Logged
OMG!! I've not been to this forum for ages!
Hmm... Things look very familiar. Did I miss anything at all??
blackskullwarlock
Trends Suck
Agent
Posts: 926
(No subject)
«
Reply #43 on:
March 31, 2005, 05:00:58 AM »
The maps looks nice...except for maybe the overload of town around the castle...
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<a href=http://gh.ffshrine.org?r=12614><img src=http://home.1asphost.com/SeignorBlack/Signature.png></a>
chocobomaster09
Evil Chocobo's Be Gone!
Associate
Posts: 150
(No subject)
«
Reply #44 on:
March 31, 2005, 05:12:00 AM »
wow looks good, keep up the good work!
cant wait for the demo!!!
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Carpe Diem: The Living Flame