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Mapping Contest Battles
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Topic: Mapping Contest Battles (Read 28837 times)
Robotam
Member
Exemplar
Posts: 1,346
(No subject)
«
Reply #30 on:
April 18, 2006, 08:18:40 PM »
Battle 17
Shadowless1's Hotel Room:
Wow, you get a kitchen in your hotel room? Guess this hotel has never heard of room service.
This is your best map in the contest, Shadow. It's very realistic.
I really don't have much criticism for you, it's an exellent interior map. Though it does look more like a small appartment than a hotel room to me.
Very good job.
Coasterkrazy's Compane:
First off all, you gotta tell me where you got that door in the lower-left corner. This is the first time I see it. oo'
I think the seedling area has a hard time melting in with the map, it would have been better of without it. Another thing I notice is that your detailing seem a bit random. For an example that log on the upper part of the screenshot, it could have been placed in a better position. Same goes for basically all the bushes.
But if you correct these mistakes this would be a pretty nice village.
The winner of battle 17 is...
Hotel Room, by Shadowless1
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Meiscool-2
Sage
Posts: 7,030
If you support n00bs, you support communism.
(No subject)
«
Reply #31 on:
April 21, 2006, 08:22:53 PM »
Battle 18
Because both of these maps are done by the same person, I'm not gonna sugar coat either of them. They are both good looking, a little spacious for my liking, but all around decent IMO. Personally, I like Sumeria more.
And the winner of Battle 18 is....
Sumeria, by Ace of Spades
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Robotam
Member
Exemplar
Posts: 1,346
(No subject)
«
Reply #32 on:
April 22, 2006, 09:47:33 AM »
Battle 19
Assasin Guild, by RedFox
VS
Forest Journey, by Neb87
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Robotam
Member
Exemplar
Posts: 1,346
(No subject)
«
Reply #33 on:
April 22, 2006, 10:05:43 AM »
Battle 19
RedFox's Assasin Guild:
I like the concept of this map. The building looks more like a friendly cathedral than a guild for assasins. But I guess that's a good cloak. I have a few things I'd like to point out. The cave doesn't really look like it goes behind the building. That's something you could have corrected. How? Use your imagination.
Also the flying island looks a bit thin to carry that much.
But that's all the half-bad things that came to my mind.
Well done.
Neb87's Forest Journey:
It's an OK map. BUT...
1. One spot light picture would have been enough.
2. The forest would look more realistic if it gone behind the mountain.
3. The log in the left part of the middle is unnecessary.
The winner of Battle 19 is...
Assasin Guild, by RedFox
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Robotam
Member
Exemplar
Posts: 1,346
(No subject)
«
Reply #34 on:
April 22, 2006, 10:17:04 AM »
Battle 20
Worldmap, by Shadowless1
VS
Aria Forest, by Darkflood2
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Robotam
Member
Exemplar
Posts: 1,346
(No subject)
«
Reply #35 on:
April 23, 2006, 10:12:25 AM »
Battle 20
Shadowless1's Worldmap:
I think this was the only worldmap I ever saw in the contest. That's too bad cuz good world maps usually makes it far, but it's good for you Shadow. This is a nice world map.
I like how you show so much ocean in the screenshot, that's good. A screenshot of the world should have lots blue ocean in it, in my opinion at least.
I don't like how the edge of the island goes straight down at the left side though. That's not what I would have done.
But overall it's a very good world map.
I'd like it even more if you would have added some clouds to it.
Darkflood2's Aria Forest:
You've got to learn how to make the first-layers not look so square. Yeah, I'm talking about the earthy ground.
It is a nice forest, a bit square overall, but I think the earthy ground kind of messed it up.
The winner of Battle 20 is...
Worldmap, by Shadowless1
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Robotam
Member
Exemplar
Posts: 1,346
(No subject)
«
Reply #36 on:
April 23, 2006, 10:21:29 AM »
Battle 21
ABS map, by Meiscool
VS
Snow break, by DragonBlaze
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Robotam
Member
Exemplar
Posts: 1,346
(No subject)
«
Reply #37 on:
April 24, 2006, 12:53:17 PM »
Battle 21
Meiscool's ABS map:
Like I told you, Meis. You are awesome at mountain maps.
But.. and I know you're going to disagree with me when I say this, but that tint effect may be a little bit too strong. That's nothing I'm saying to be rude, it's cuz I can barely see what's in it. I know it's suppose to be night-time and it's suppose to be dark but I want to see more of this awesome map.
I've decided to judge what my eyes can catch of this map.
And what I can see, which is actually most of the map, is amazing.
Amazing, that's all I have to say. I'd love it if you would have lowered the tint effect just a little bit.
DragonBlaze's Snow break:
Congrats, DB. You're actually the first one I've seen to have used the ice properly. ^^'
This is absolutely a stunning map as well. This snow map has alot of action in it, a lot of characters in it and a truely beatiful design. And it's thanks to this map I started making my own snowy mountain.
The only citicism I've got is that the waterfalls looks frozen. And I gave you the cure for that.
You could have added some snowflakes raining down on the people, but that doesn't matter at all.
Indeed, good as hell.
The winner of Battle 21 is...
This was the most difficult decision in the contest so far. They are both truely amazing maps and it's sad that one of them has to lose the first round. But Meis, you lost cuz of the little bit too strong tint effect.
The winner is Snow break by Dragonblaze.
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Robotam
Member
Exemplar
Posts: 1,346
(No subject)
«
Reply #38 on:
May 23, 2006, 08:17:02 PM »
Battle 22
Another entry, by Shadowless1
VS
Soleil beach, by coasterkrazy
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Robotam
Member
Exemplar
Posts: 1,346
(No subject)
«
Reply #39 on:
May 23, 2006, 08:24:08 PM »
Battle 22
Shadowless1's Another entry:
That door is a little bit too huge for your rather small building. I don't see how this map can make any sense in a game... I mean, what's this place for?
Sorry, but I just don't like this map, it has nothing special in it and is overall not interesting.
Coasterkrazy's Soleil beach:
The charset you used makes this map look very, very bad. The sand castle and the half-naked man in the sunglasses makes it sink to a lower score. (soo sorry if you made them btw... ^^')
Also don't mix up the landscape too much. The reason they added the grass and rocky type of ground into the chipset was so that the map could prepare for a new area made with a different chipset. Not to make wonderland! :p
At least you added a nice shiny picture.
The winner of Battle 22 is...
Soleil beach, by coasterkrazy. Congrats.
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Robotam
Member
Exemplar
Posts: 1,346
(No subject)
«
Reply #40 on:
May 23, 2006, 08:30:40 PM »
Battle 23
Trazunia Throne room, by Ace of Spades
VS
Da haunted forest, by DragonBlaze
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Meiscool-2
Sage
Posts: 7,030
If you support n00bs, you support communism.
(No subject)
«
Reply #41 on:
May 23, 2006, 08:35:43 PM »
Indeed.
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jynce
Acolyte
Posts: 308
a harlem boi
(No subject)
«
Reply #42 on:
May 23, 2006, 09:30:36 PM »
i would like to enter this contest do you anyway i could because i just dont go posting my map here
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Robotam
Member
Exemplar
Posts: 1,346
(No subject)
«
Reply #43 on:
May 24, 2006, 07:27:40 AM »
Neither do you post that message here.
I'm sorry, but there is no way you can enter the contest. If you're lucky, there might be another mapping contest soon after the result of this one. Dunno if the people want me to lead that one though.
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Robotam
Member
Exemplar
Posts: 1,346
(No subject)
«
Reply #44 on:
May 24, 2006, 07:40:37 AM »
Battle 24
I hope this isn't crap, by Shadus
VS
Such a nooob, by RedFox
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