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Mapping Contest Battles
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Topic: Mapping Contest Battles (Read 28839 times)
Robotam
Member
Exemplar
Posts: 1,346
(No subject)
«
Reply #45 on:
May 24, 2006, 07:52:08 AM »
Battle 23
Ace's Trazunia Throne room:
Very nice. It might be a little small but I can deal with that.
But I do think that behind his throne there should be a door leading to his own rest room. The king can't sit on that throne all day, you know, he might get tired of his job. :p
Dragonblaze's Da haunted forest:
'Da haunted forest'; probably the best map in the world.
Hah, or at least
ONE
of the best in the contest. Congrats buddy.
All I can say is... Wonderful concept, I think it would look even better if it was on daytime. But that's probably just me.
The winner of Battle 23 is....
Da haunted forest, by DragonBlaze
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Robotam
Member
Exemplar
Posts: 1,346
(No subject)
«
Reply #46 on:
May 24, 2006, 03:27:01 PM »
Battle 24
Shadus's I hope this isn't crap:
The basics seem to be all right, but you gotta take some detailing classes. And also, never finish the upper part of the map with an empty field like you did. Why? Cuz it doesn't look good.
RedFox's Such a nooob:
Smart, if you added a real door you would have won.
The winner of Battle 24 is...
Not crappy enough too lose. :p I hope this isn't crap, by Shadus.
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Robotam
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Posts: 1,346
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«
Reply #47 on:
May 26, 2006, 08:33:44 AM »
Battle 25
The Social, by Linkforce
VS
Zakaarna Beach, RedFox
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Robotam
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Posts: 1,346
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«
Reply #48 on:
May 26, 2006, 08:37:33 AM »
Battle 25
Linkforce's The Social:
1: Carpets are usualy square.
2: Does the smoke from the fire place go into the valves inside the walls and then to the chimney? This is a Midieval chipset, so I don't think so.
3: The two floor thing doesn't work as well as you'd like.
4: Interior are never suppose to be this huge. If it looks like that cuz that it has to in the game, then use something different for mapping contests.
RedFox's Zakaarna Beach:
All right, to begin with; That house just doesn't work. It's basically a small house standing on a bigger one. Un less some giant threw it up there I don't see why you would put a house on another. And still, if the giant story was true, that's a little bit too far-fetched for it to actually get anywhere in a mapping contest.
Next we have the people. What the hell is a dwarf, a queen in a blue outfit, a rich guy and a swan doing on a poor shabby little beach? No one, except for the kids look like they actually belong there.
You have also put a bit too many shops into a small area and switched landscape way too early. Not much sand for a beach (compared to the grass).
I'm speaking like it's the worst map in the contest... Don't worry, there has been worse.
The winner of Battle 25 is...
Zakaarna Beach, by RedFox
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Robotam
Member
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Posts: 1,346
(No subject)
«
Reply #49 on:
May 28, 2006, 10:36:15 AM »
Battle 26
Ogre Caves, by Meiscool
VS
Hometown, by Meiscool
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Robotam
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Posts: 1,346
(No subject)
«
Reply #50 on:
May 28, 2006, 10:50:43 AM »
Battle 27
Misty Cave, by Linkizcool
VS
Fieled of Memories, by Archem2
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Robotam
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«
Reply #51 on:
May 28, 2006, 10:58:29 AM »
Battle 28
Clifface, by Shadowless1
VS
Snow village, by Neb87
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Robotam
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«
Reply #52 on:
June 02, 2006, 04:11:15 PM »
Battle 26
Meiscool's Ogre Caves:
Amazing, buddy. Perfect amount of detailing, it all makes sense and I love it. Great chipset too.
Meiscool's Hometown:
A chipset I've seen too much of and it's not really my personal favorite. However, it's a great map. Nothing we haven't seen before, but still very good.
The winner of Battle 26 is...
Ogre Caves by Meis
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Meiscool-2
Sage
Posts: 7,030
If you support n00bs, you support communism.
(No subject)
«
Reply #53 on:
June 03, 2006, 07:14:52 PM »
XD!!! Two of my maps went against each other. Now I share Ace's pain :p
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Robotam
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Posts: 1,346
(No subject)
«
Reply #54 on:
June 04, 2006, 06:59:26 AM »
Battle 27
Linkizcool's Misty Cave:
A bit square and the bridge looks more like a giant wall. And I notice that the color on the floor chances in some places, I know it's suppose to look good but it doesn't appeal to me.
This map is OK.
Archem2's Field of Memories:
When you just take a quick look at this map it looks kind of good. But if you take your time and look at it you'll see that you're quite a beginner in map making. I'll tell you why.
The way you're trying to detail this map is a mission failed. A stone right infront of a waterfall, rocks and bushes in the middle of the road. The road is where you're suppose to go, you know.
And on the left side of the waterfall I dunno what you've done, completely different from it's right side. And I'm not a big fan of that.
The winner of Battle 27 is...
Misty Cave by Linkizcool
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Robotam
Member
Exemplar
Posts: 1,346
(No subject)
«
Reply #55 on:
June 07, 2006, 12:37:24 PM »
Battle 28
Shadowless1's Clifface:
The fog you used looks OK for this map. What I don't like is that the mountain goes as straight up as a pilar. Mountains usually don't do that.
You did however, put the tree in the right place.
Neb87's Snow village:
This map has been tree-bombed. 13 trees in one 20x15, that's gotta be some kind of record. :p
And the fence isn't build in a smart way. I haven't seen any fences go like that in the real world.
The winner of Battle 28 is...
Snow village by Neb87
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Meiscool-2
Sage
Posts: 7,030
If you support n00bs, you support communism.
(No subject)
«
Reply #56 on:
June 15, 2006, 05:03:07 PM »
You said you're having a problem with Photobucket. If you need me to do something... I'm here after all.
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Robotam
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Posts: 1,346
(No subject)
«
Reply #57 on:
June 15, 2006, 05:25:37 PM »
Hhm.. yes, in fact.... Do you think you could host them?
I'll send the maps over to you from MSN.
Thanks.
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Robotam
Member
Exemplar
Posts: 1,346
(No subject)
«
Reply #58 on:
June 16, 2006, 06:44:13 AM »
Battle 29
Temple, by Archem2
VS
Magma mine, by coasterkrazy
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Meiscool-2
Sage
Posts: 7,030
If you support n00bs, you support communism.
(No subject)
«
Reply #59 on:
June 19, 2006, 07:53:29 PM »
Battle 29
Archem2's Temple:
Allow me to start off by saying how wrongly you used this chipset. You've got floor panals used as walls at the top, and your bushes are being planted in dirt. If this were a real house or something, the plants thing would seem natural or realistic, but this is an abandoned ruin that probally doesn't have a gardener, so yeah... if flowers can grow there, grass can too.
The water looks good, and the transparent events do too, though you have a sort of elevation issue going on.
CK's Magma Mine:
You also have some issues lining up the elevation on the right side, but everything else is good for the tile part. Your events however, are odd. They should be transparent, and are far to strong. If they were tranparent, it would be a nice map, but... I dunno.
The winner of Battle 29 is....
Magma Mine by CK.
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